NEWS

A 10-Story Building Covered With 1,000 Recycled Doors – The art of Choi Jeong-Hwa

A 10-Story Building Covered With 1,000 Recycled Doors – The art of Choi Jeong-Hwa

Artist Choi Jeong-Hwa often works with recycled and found materials.  When asked about art he says, “I believe that everything is art. Every material found in the kitchen, your room, the streets — everything in everyday life can be art.”

Recently he worked with 1,000 recycled doors to transform a plain 10 story building into a bright patterned building in Seoul, Korea.  These plain medium sized, multi-story buildings are called huh ga bang,  and are everywhere in the city next to the old wooden, shingled houses.

The artist, who calls himself an “intruder,” works with ordinary objects in his installations and public projects.

Choi has worked with other found and recycled materials including trash.  He did a piece called Happy Happy Plastic Stadium, where he collected trash from the Olympic games and made a  large installation made of 1.7 million pieces of discarded plastic which covered a stadium in Seoul.

Image Source:
Choi Jeong-Hwa

 

Links:

http://choijeonghwa.com/

http://thecreatorsproject.com/creators/choi-jeong-hwa

Recyled Christmas Trees Get a New Life – Helping Fish and Wildlife

Recyled Christmas Trees Get a New Life – Helping Fish and Wildlife

In my neighborhood we are starting to see Christmas trees on the curb, ready for pick up. Last year, In 2010, over 27 million Christmas trees were sold.

More communities are recycling Christmas trees – either using them to create mulch, or habitats for animals.

One newer use for recycled Christmas trees is to recycle them to create a better fish habitat.  In South Carolina, Kentucky, Georgia, Montana – and many other locations in the U.S., fish and wildlife agencies have been collecting Christmas trees and putting them in lakes and waterways to create protective habitats for smaller fish.

In some states such as Wyoming, trees will be dropped in holes in the ice at Ocean Lake later this month.  In South Carolina, the trees will be put in Lake Hartwell.

The trees help provide cover for fish, and help promote the growth of fish by providing cover for smaller and younger fish.  The trees also are beneficial for insects that live near water, which is food for many fish.  Lakes often have woody habitats that rot away, and by adding Christmas trees, these types of habitats are replenished.

Other communities, such as Porter County in Indiana have gathered up Christmas trees and piled them up at a 25-acre wildlife rehabilitation site, which provides cover for birds, chipmunks, and other small wild animals.  The trees protect the animals from predators, and also make a shelter in cold weather.

Image Source:

U.S. Forest Service
Mr. Thomas Flickr Site
www.theflyfishingforum.com
www.escobarshighlandfarm.com

Links:

Christmas Trees Get New Life – Augusta Chronicle

Recycle a Christmas Tree – Save a Fish (Department of Fish and Game)

 

Gaming for Good – Winners of the PSFK and Climate Reality Project Game challenge.

Gaming for Good – Winners of the PSFK and Climate Reality Project Game challenge.

Earlier this year, PSFK and The Climate Reality Project challenged creative professionals to come up with concepts that address issues of climate change and to create potential game solutions.

The Climate Reality Project, which  focuses on the climate crisis as a problem that needs innovative solutions was founded and chaired by Al Gore and focuses on what they call one simple truth:  The climate crisis is real and we know how to solve it.

For the challenge – the games were to focus on climate change and meet one or more of these objectives:

•To Build Awareness
•To Promote Fundraising
•To Solve The Unsolvable
•To Embed Knowledge
•To Teach People New Skills
•To Improve Everyday Personal Behavior
•To Leverage Collective Manpower

 

In the Gaming for Good challenge, there were over 60 entries.  The strongest concepts were chosen by The Climate Reality Project, and are now viewable online.

I spent time checking out the winners of the Gaming For Good challenge.   One of my favorites is RealiTree, which is a game played where individual users of the game, while playing and making and tracking decisions in their lives contribute data that is merged through the game engine.  The users data that – once merged is used to  generate a large projected image of a tree in a public place which changes, based on the actions of the players. The tree is a visualization of the “health” of the climate and the choices of the users of the game.

Overall, my favorite games were built for mobile devices, and supported users in making green choices. The games can be viewed in an online presentation format on PSFK’s website.

Image Source:
PSFK.com – Gaming For Good Project

Links:

Gaming For Good Games – Climate Reality Project – Games (on PSFK) website

Gaming for Good homepage

Gaming For Good – The Climate Reality Project site

climaterealityproject.org

 

Play Hard. Play Fair. Nobody Hurt –  Overview of “New Games”

Play Hard. Play Fair. Nobody Hurt – Overview of “New Games”

Play Hard. Play Fair. Nobody Hurt.  Ever played a game where you are part of a human knot? Bounced balls up and down on a giant parachute?  Or been part of a “human pinball machine?  In the 1970s, my parents used to have large barbeque/picnics in our yard in the 1970s with these types of games that focused on participation and interaction, and were part of the “New Game movement.”  With the recent talk about the “gamification” of things around us – I recently ordered a used copy of The New Games Book, which has a brief history about the games as the introduction of the book.

“New Games” was a movement that began in the late 1960s.  It was built around some ideas that challenged the traditions of games.

Some of the key ideas included:

  • No one should be left out, eliminated, or unable to play
  • Games are living culture, adapted and changed as required
  • Games should require no or little equipment
  • The rules should be easy and fun
  • Play and physicality were as important to adults as they were to children
  • Competition and cooperation should co-exist; but while competition can be important, winning and losing is not

The overall philosophy of New Games was: Play Hard. Play Fair. Nobody Hurt.  The New Games Foundation was founded to promote these philosophies after some New Games events were held in California in the early 1970s. Out of this came two successful books: The New Games Book and More New Games.

The origins of both the New Games movement  started with Stewart Brand who was a member of the Merry Pranksters, Ken Kesey’s communal, hippie, group.  Brand published The Whole Earth Catalog, which provided a toolkit of practical instructions people could use to construct environmentally conscious and socially sustainable lifestyles.

When an anti-war group in 1966 asked him to create a public activity to oppose the war, he created the game Slaughter. Slaughter was a game physical combat with nearly no rules except: throw everyone else out of the ring, and dunk the six foot ball over “the other side of the field”. The ball was painted like a small Earth. Teams were not organized, they naturally formed. When the ball got closer to one side of the field, people spontaneously switched sides to defense.

In many ways, the games were part of the anti-war movement.   Similar to a  sit-ins and be-ins, this was a “play-in.”  Out of the Slaughter game experience, Stewart teamed up with George Leonard, an Aikido master and proponent of Eastern thought, and Pat Farrington, a community organizer, to develop and propose the first New Games weekends in October, 1973.   At the first event, 6,000 people came to play.  The next New Games tournament were held outdoors.  Several thousand more people came to this event, as well as the third and fourth ones.

What was unique about the events was that while playing the games, everyone was included.  Some of the games were classics, such as Tug of War, but with several hundred players all playing at once and switching sides whenever one side was winning.

Some of the games were totally new. Organizers showed a group how to play by gathering and playing with them. Then they picked someone else to organize the next group.  Players became organizers, and organizers were players.

Most of the games required no equipment.   Some special equipment was used for some games: a large rope for tug of war,  giant six foot cloth-covered and painted Earth balls,  and parachutes for an assortment of cooperative activities and games.

Out of these events came the New Game Foundation and The New Games Book.  It contains dozens of games for two to two hundred or more players. Many of the games are more like activities rather than games but are physical and competitive.

The games were popular in the 1970s at camps, recreation centers, churches, and other groups.  The New Games foundation closed in 1990s, but the philosophy of New Games lives on in modern cooperative games, team building activities at workplaces, and other formats. Several of the original directors and trainers continue to promote New Games activities in their current lines of work.

If you are in one of my classes this Spring – get ready to play.  I ordered a used copy of New Games book – and we will be playing some of these games this semester.    Play Hard – Play Fair – Nobody Hurt!

Image Source:
deepfun.com

Links:

New Games – History and Overview (www.deepfun.com)

New Games Book

On the Rise – Corner Stores Stocking Healthy Foods

On the Rise – Corner Stores Stocking Healthy Foods

In communities that lack supermarkets, families often depend on corner stores for food purchases. The choices at these stores are often limited to packaged food and little if any fresh produce. Corner stores are also frequent destinations for kids, many of whom stop daily on the way to and from school for snacks. A recent study reported that student purchases are usually more than 350 calories on each visit to the corner store — and 29 percent of them shop at corner stores twice a day, five days a week, consuming almost a pound worth of additional calories each week.

The Food Trust, an organization in Philadelphia, developed the Healthy Corner Store Initiative to increase the availability of healthy foods in corner stores and to educate young people about healthy snacking through nutrition education in schools.

Food Trust supports storeowners in starting to stock healthy foods.  To be in the program, a store has to have at least 2 minimum healthy foods for sale (which could be yogurt, apples, small salads, etc.)  Food Trust will provide a refrigerator and give advice on how to stock and promote the items, and other information.  After participating in the program, some storeowners have reported as much as a 40% increase in sales after putting healthy snacks in the store.

The idea of using corner stores in campaigns to improve diets has spread from a few cities over the last decade — among them, Philadelphia, New York, Baltimore, Hartford and Oakland, Calif.   Today there are over a hundred or more organizations that similarly to The Food Trust are working to get healthy and fresh food in corner stores.

The Healthy Corner Stores Network is a network that brings together community members, local government staff, nonprofits, funders, and others across the country to share best practices and to develop solutions.  Network activities include bimonthly webinars, in-person meeting at national conferences, this website, and a listserve.  The network includes more than 500 participants all over the country.

A banana or apple on every corner?  Might be happening soon, one corner at a time.

Image Source:
http://www.flickr.com/photos/hcsn/5751767433/

Links:

Healthy Corner Store Network

The Food Trust

Getting to Grocery : Tools for Attracting Healthy Food Retail to Underserved Neighborhoods

Snacking in Children: The Role of Urban Corner Stores from Pediatrics Magazine